Uncharted 3: Drake’s Deception Is No Joke [PHOTOS, VIDEO]

Last week, COED got the opportunity to review a copy of Uncharted 3: Drake’s Deception. I snatched the package up and took it home, excited for my first experience of what has been hailed as one of, if not the, best franchises for the PlayStation 3. You play as protagonist Nathan Drake in his search for a lost city buried with endless amounts of treasure. Did the game justify its acclaim or does Drake get buried under the hype? Find out below.

As I said before, this was my first time playing an Uncharted game and I now realize how closed-minded I’ve been. Uncharted 3: Drake’s Deception has what is easily the best single-player campaign of anything I’ve even looked at this year. Yep, I said it. Graphics? When I was playing it, my mom asked me what movie I was watching [Why yes, I am that stereotypical blogger living with his parents. Thank you for noticing!]. Story? It’s more like a high-budget Hollywood film than a platform video game. Gameplay and speed? Imagine Assassin’s Creed without the annoying repetition. That’s right, this game is the real deal.

Graphically, it’s almost impossible to distinguish what is a cut-scene and what’s game-play. The visuals really help to make Uncharted seem like a fully interactive film despite the fact that it’s really an in-depth platformer. From the opening bar-fight to some of the bigger events [and yes, they’re insane] you’ll seamlessly go from watching in awe to trying to save Drake’s a**. Just so you know, he’s going to need your help a bunch.

You’ll probably agree that a game cannot be successful if it sells itself purely on its visuals. What makes Uncharted so fan-f*cking-tastic is that despite its aesthetic value, the real goodness comes from the gameplay. As a modern-day Indiana Jones, Nathan Drake should be able to climb walls, jump long distances, and pump his enemies full of lead with complete ease – all while looking good. He does just that.

Nathan and his quest are definitely the focus of the game but it’s hard not to pay close attention to the host of characters he comes in contact with. Whether it’s that evil b*tch Marlowe or his mentor / father-figure Sully, each plays an important role in this story that twists and turns its way to Drake’s final destination. I have to be honest, I haven’t finished the game quite yet. This should delight you though, because I’ve pumped some serious hours into the campaign mode.

Nathan is a treasure-hunter, so it only makes sense that he encounters more than a few puzzles along the way. You’ve gotta use your wit and a trusty notebook stolen from the original Sir Frances Drake to help him solve the riddles, but you’ll never get stuck for too long. The game has a useful hint system that only becomes available if you’ve been taking too long on a particular problem. Let’s just call this veteran’s instinct.

I know that I’ve used a bunch of superlatives and big compliments in this game but Hand-to-God this is the best campaign I’ve played since I can remember. I’m a huge fan of multiplayer (usually it’s all I’ll play), but I couldn’t pull myself away from the single-player to even try it out. So while I’m sorry for not having a more complete review for you, it’s because I bring you good news earlier. Click on the copy of the game to purchase it online. If you still need further visual cues to convince you, check out the Hi-res gallery we’ve got at the bottom.


For more info, check out the game’s

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