The DLC that took the BioShock series back to the ocean’s depths where it belongs is available now for the PC, Xbox 360 and PS3.
BioShock Infinite’s Burial at Sea DLC released its second and finale episode concluding the series that took players back to the underwater world of Rapture that made the first game such a dark and fun experience.
This time, players get to play as the heroic Elizabeth as she unravels the mystery that Booker DeWitt, now a private detective, started exploring in the first part of the noir-ish, two-episode DLC add-on to BioShock Infinite. The episode picks up right where the first one left off as you search for the lost “Little Sister” Sally and discover all sorts of fun, new ways to kill your enemies with new weapons and Plasmids…
Personally, this story-driven DLC was more fun to play than the main mission of BioShock Infinite. That’s not a knock on the main game. It was a thoroughly enjoyable experience but it still felt like it was missing something that captivated me about the whole BioShock world. BioShock Infinite’s cloud city of Columbia felt very freeing and open, almost as if it taunted me with a freedom to move that such a story driven game couldn’t possibly offer. It felt very different from the confining, underwater environment of the first two BioShock games that actually made the villains, the enemies and even the game itself more sinister and exciting. The whole thing felt like a giant underwater prison that the game built just for you. Not only do we get that missing element back in such a well-executed first person shooter but the developers also added one more touch of class by letting Elizabeth serve as the series’ final hero.