Like most of you, I’ve been through a lot of video games in my life. I was there before the games had endings, or, for that matter, even a point. So, when the mid-’80s introduced actual storylines to the industry, it was huge. We weren’t just playing for a high score anymore. We were playing to see what happened next. How the protagonist turned out. How the bad guy was defeated. What homoerotic cut scene we would be rewarded with after 40 hours of gameplay.
Check out the rest of today’s six pack below: